Author Topic: Secret Cult  (Read 2925 times)

pcw27

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Secret Cult
« Topic Start: December 05, 2015, 08:41:26 PM »
Has this possibility been explored before? It would be like a secret society for a religeon. I think it would work best on a temple to temple basis. You can create a hidden temple which doesn't appear on the region description. When a priest does a "estimate religeon" sweep they can get the message you hear rumors of a secret cult of (religeon name) you estimate they make up  X% of the population. Also when you persecute heretics there is a chance that you discover the hidden temple and destroy it.

To supplement this how about a "preach in secret" option maybe one only possible with a hidden temple which gets much fewer converts but is not reported to the region lord.

GundamMerc

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Re: Secret Cult
« Reply #1: December 05, 2015, 08:45:07 PM »
Too much coding work.

Anaris

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Re: Secret Cult
« Reply #2: December 05, 2015, 08:53:44 PM »
There's a fundamental problem with the notion of "preaching in secret."

If this were ever to be implemented (which it won't be), you'd be converting maybe 2-3 peasants a day. In a city. Of 80k+ peasants.
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Indirik

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Re: Secret Cult
« Reply #3: December 06, 2015, 12:34:59 AM »
And what would be the point of it?
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pcw27

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Re: Secret Cult
« Reply #4: December 06, 2015, 06:17:40 AM »
And what would be the point of it?

You could infiltrate a religion into a realm that opposes it.

Indirik

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Re: Secret Cult
« Reply #5: December 06, 2015, 04:21:24 PM »
It sounds like an incredible amount of work to implement. And, really, you should be focusing more on the nobles than in the mechanics.
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Wimpie

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Re: Secret Cult
« Reply #6: December 15, 2015, 11:45:36 AM »
Also, this belongs in the Feature Request subforum.
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