Author Topic: Monster Problems  (Read 124788 times)

Chenier

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Re: Monster Problems
« Reply #270: March 20, 2017, 03:49:40 PM »

Does that mean a realm like Madina will be flooded by the beasts in every region effectively making our defensive bottleneck as Candiels Fields/Candiels moot?  Does that mean the beasts will instead swim across the open seas to the eastern realms bypassing Madina completely, thus making a direct result against the expansion of Luria for which the bottleneck realms are paying the price dearly?

And since it was mentioned, isn't using the game mechanics of taking lands knowing the game code will send more rogues against certain realms a way of warring against those realms without actually declaring war against the rules? 

If it is then that needs to stop, it is abusing a game mechanic which is an OOC issue to cause an IC result.  It is a form of cheating.

The monsters are on top of those you were already seeing. They were already spawning, just not landing. So whatever tactical advantage Candiels and Candiel Fields was giving you, it'll still give it. You'll just also have more land to defend.

Also, Madina has little moral high grounds to complain. Madina, D'Hara, Luria, Fissoa, and all other low-density realms have continuously expanded despite knowing that 1) they already have very low density and 2) monster spawns are regulated by density. It's just that, so far, Westgard had gotten 100% of the blowback of your expansion.
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