Author Topic: Punishments  (Read 12132 times)

Stue (DC)

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Re: Punishments
« Topic Start: August 27, 2011, 08:58:56 AM »
Number 3 - wounds worsening.

After some weeks of looking at that, it is hard to feel anything but annoyance. Older characters (which means everyone over 35) can only expect wound to worsen and worsen, probably in 9 out of 10 cases.

I truly do not see how that can contribute to the game in any way. would anyone ever be amused with wounds worsening experience? i doubt so. Can some roleplay be created around that? Hardly, who would be inspired by permanent annoyance...

I believe most if not all players would easier accept to be notified at once that they will be wounded for five days instead of experiencing that endless worsening and "conditions unchanged".

That looks like one more feature made with assumpition that bm is overly dynamic game, which needs to be slowed down by such things... As far as  know bm is slow-paced game and such things slow everything to state of apathy.