Author Topic: Sage and Noble Tracking  (Read 5840 times)

Jeckyl

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Sage and Noble Tracking
« Topic Start: September 02, 2011, 01:43:30 PM »
Ever since Sages and Wizards no longer appear randomly, but actually have a path they travel, I can't seem to find any. By now, I would have encountered two or three. The only way I can think of for my advy to go find one, is to leave the vicinity of the region he is bound to, and even then he will be stumbling blindly in the dark, basically going in circles until he finds a Sage. I don't know if the Listen to rumours function is supposed to bring up Sages (as it obviously hasn't for me), but it should.

In addition, I think that once you have identified the Sage, or have a description of him from the Listen to rumours, you can look specifically for that Sage, see where he went. I think this should extend, and apply for nobles as well. The lord of an estate just can't get up and go anywhere without telling someone. They would freak out and think he was kidnapped, or dead in a ditch somewhere. But being caught tracking a noble lands you in prison. Advy's get arrested for less anyways.

Allowing an Adventurer to track Sages/Wizards will help us in figuring out where they were, and where they are heading, so we can actually find them and use their services. Being able to track nobles can bring a stronger Roleplay element, and element of intrigue not commonly found playing Adventurers. I know I for one would love to be able to track down the noble that was supposed to meet me somewhere but didn't. Or to not waste hours waiting to figure out where he is.