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Started by Tom, September 20, 2011, 07:46:11 PM

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Tom

I'll post about changes you should know here, and continue posting, so you can subscribe to this thread or whatever.


Anyways, I have reworked the parser a little. It will now link to the spells that you use, in a way that lets other players check what exactly the spell does, but without telling them the code, so they can not learn the spell from that.


Zakilevo

Ahh.. So that is what people were kept on posting on their RPs. Cool. When are we going to get the council page?

Tom

Quote from: Zakilevo on September 21, 2011, 03:26:15 AM
Ahh.. So that is what people were kept on posting on their RPs. Cool. When are we going to get the council page?

Councils are still a bit away, sorry.

Zakilevo

Tom, can you make the spells in the parser be in the alphabetical order?

Tom

Quote from: Zakilevo on September 21, 2011, 05:51:05 PM
Tom, can you make the spells in the parser be in the alphabetical order?

done

Tom

I've reworked the parser interface and a few other interface parts a little. I've added tooltips, though I'm not sure if they work everywhere. I know they don't work properly for Safari at this time.


Anaris

#6
Quote from: Tom on September 21, 2011, 06:54:32 PM
I've reworked the parser interface and a few other interface parts a little. I've added tooltips, though I'm not sure if they work everywhere. I know they don't work properly for Safari at this time.

Tried to register a new account (since I haven't had one yet) to see if fixing that would be simple (and to maybe try playing a little!  ;D ), and got this error:


BadMethodCallException [ 0 ]: Data item "free_" does not exist
APPPATH/models/Entities/GameObject.php [ 32 ]
27 return $this->$key;
28 }
29
30 protected function _set($key, $value) {
31 if (!property_exists($this, $key)) {
32 throw new \BadMethodCallException('Data item "' . $key . '" does not exist');
33 }
34 $this->$key = $value;
35 return $this; // to allow for chaining
36 }
37
APPPATH/models/Entities/GameObject.php [ 14 ] » Entities\GameObject->_set(arguments)
APPPATH/controllers/welcome.php [ 92 ] » Entities\GameObject->__call(arguments)
APPPATH/controllers/welcome.php [ 92 ] » Entities\Character->setFree_XP(arguments)
{PHP internal call} » Welcome->register()
SYSDIR/core/CodeIgniter.php [ 339 ] » call_user_func_array(arguments)
FCPATH/index.php [ 201 ] » require_once(arguments)
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Tom

thanks ,should be fixed now


Anaris

Quote from: Tom on September 21, 2011, 07:45:46 PM
thanks ,should be fixed now

Excellent, worked this time.  Thanks.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Anaris

Quote from: Tom on September 21, 2011, 06:54:32 PM
I've reworked the parser interface and a few other interface parts a little. I've added tooltips, though I'm not sure if they work everywhere. I know they don't work properly for Safari at this time.

They seem to work correctly—and, indeed, identically—in Safari 5.1 and Firefox 6.0.2 for Mac.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Tom

Quote from: Anaris on September 21, 2011, 08:26:15 PM
They seem to work correctly—and, indeed, identically—in Safari 5.1 and Firefox 6.0.2 for Mac.

uh, that is very strange. My Safari 5.1 puts them into the top-left corner, and I have no idea why.

loren

Differences in linux distro versus windows?  You've no idea how annoying it is to switch from Firefox on fedora to firefox in windows and have the top option after right clicking to be open in new window on one and open in new tab on the other....

*grumble*

Tom

as I understand it, both Tim and I are using the same Safari on OS X. :-)


Zakilevo

How close are we from launching the game? Since my char is dead, I got nothing to do  :o

Tom

Ah, just continue playing. This is a test-run. :-)