Author Topic: New Estate System - Discouraging Loyalty?  (Read 5584 times)

vonGenf

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Re: New Estate System - Discouraging Loyalty?
« Topic Start: September 30, 2011, 03:48:37 PM »
I agree with the sentiment, but these kind of things are the reason why Honour is not seriously considered as a meaningful stat.

It's a vicious circle: people don't look at honour because it does not reflect honourablr or dishonourable actions, and code isn't made to reflect honour because no one uses it anyway and we prefer player driven action.

If people RPed that a loss of honour was a bad thing, then coding a loss of honour would tie in nicely with the player induced consequences. But that's not going to happen in its present state.
After all it's a roleplaying game.