Author Topic: Crusade  (Read 11789 times)

Huntsmaster

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Re: Crusade
« Reply #30: November 18, 2011, 04:54:19 AM »
The original proposal was to add prestige bonuses in certain situations. How does that punish anyone?

It punishes.. um.. it um... Atheists!
Agiri (Carelia) Tinwe (Greater Aenilia) Ayrl (Fissoa) Wyllham (IVF)

Marlboro

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Re: Crusade
« Reply #31: November 20, 2011, 08:26:51 PM »
What are those?
When Thalmarkans walked through the Sint land, castles went up for sale.

Heq

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Re: Crusade
« Reply #32: November 20, 2011, 09:25:25 PM »
Kindling.

GoldPanda

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Re: Crusade
« Reply #33: November 21, 2011, 01:22:04 AM »
My thinking is that it allows for non-rulers to have an item to press for conflict.  One of the main depressors of conflict tends to be that rulers have the most to lose by war, but if High-ranking priests in a dominant (say 50% of the pop+) religion can declare an opposing state the target of a crusade, and there is then a penalty for not being at war, but a small benefit for being at war, it can really push sedentary rulers into action.

It also gives the powerful priests a lever over public policy.

It didn't take long for people to reach for the stick, though.
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qui audet vincit