Author Topic: Give priority target matching for charging cavalry.  (Read 7429 times)

MaleMaldives

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What I mean by this is if possible match it with a unit to fight that is big enough to take the full hit. I just had a 43 man calvary unit charge into a 3 man unit with this result when there were plenty of other larger units: "Marshal's Guard (66) score 536 hits on Shield Wall (32) (1814 before overkill)." Since units shuffle their target everyone round, it can be modified to make sure a charging unit really charge. Since the main effectiveness of cavalry is too charge, they wouldn't bother to do that just on three men.