Author Topic: Dwilight losing its saltiness?  (Read 39045 times)

Gustav Kuriga

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Re: Dwilight losing its saltiness?
« Reply #15: January 07, 2012, 12:34:03 AM »
Could it be...*gasp* that the point was for Dwilight NOT to be in the least bit settled much? You know...large map, one character per family (minus the adventurer thing. btw no one has fixed that 3 characters on one continent thing that I found last year for some odd reason)...the hint I'm scrying in my crystal ball and star chart combo is basically saying "Dude, this continent is gonna be really rogue...and that's in vogue." /me ducks a flying squirrel assault.

Well, the reason why this "unsettled" atmosphere is going away has less to do with player attitudes and more to do with game mechanics. So your argument is void in this discussion.