Author Topic: Dwilight losing its saltiness?  (Read 39158 times)

Vellos

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Re: Dwilight losing its saltiness?
« Reply #90: January 09, 2012, 12:44:30 AM »
Not bad for stating the obvious.

Daimons have a resource value limiting their spawn? Amazing. I bet you could even come to the shockingly inventive conclusion that daimons only exist as units raised by daimon leaders, either as militia or mobile. What a revolutionary conclusion. That helps SO MUCH. It's nice to know that somewhere in the game's programming there is programming that covers daimon recruitment. I would not have guessed such a thing Artemesia, thank you.

/sarcasm

This isn't useful information. Useful information would be something like, "Daimons recruit more easily in townslands" or "Daimons can convert peasants to soldiers at a rate of X" or "Unique items give Daimons an advantage in stat X" or "Daimonic recruitment declines as distance from capital increases" or something like that.

egamma's questions are good ones. What with FangFang's march north, I am very curious about daimonic movement now. De-Legro's comments about RCs and stats are accurate, though population has risen since then. The comment regarding human warriors is outdated; I haven't heard them make any insistences to that effect recently, and some RPs seemed clearly to be able daimon warriors. Under Vates, the Zuma were more like daimonic nobility ruling the barbarian Zuma. Under Haktoo they've changed significantly.
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner