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Fresh Code Updates

Started by Anaris, June 28, 2011, 05:42:11 PM

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Shizzle

I'd be happy with that :) Think of the noble angry at his peer, for killing his men in FF. Think of the Duke who doesn't care and orders his archers to fire into the crowd :)

Zakilevo

you can just set your men as murderous

Indirik

Murderous won't make your men attack soldiers of their own realm.
If at first you don't succeed, don't take up skydiving.

Zakilevo

really? what does it do then? make cavalries move three squares or something?

Anaris

Quote from: Zakilevo on August 30, 2011, 08:06:11 PM
really? what does it do then? make cavalries move three squares or something?

No, nothing can do that.

Murderous makes you attack everyone but your realmmates, unless other situations prevent that.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Shizzle

So allies, and stuff. I need to try that :)

Anaris

Quote from: Shizzle on August 30, 2011, 08:48:15 PM
So allies, and stuff. I need to try that :)

We take no responsibility for destruction of alliances, loss of credibility, or being considered an idiot and a jerk for trying murderous settings on your allies.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Bedwyr

It's far more useful for getting around peace treaties that you can't/don't want to break.
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here!"

Vaylon Kenadell

Quote from: Anaris on July 03, 2011, 01:51:55 PM
It's supposed to be 75% the number of hits, representing the archers having to be extra-careful to avoid hitting their friends.

Those numbers are definitely screwed up.  I'll have to check the code.

Thanks for this feedback.

Did anything ever come of this? Based on a recent battle in our realm, it's still the same as it was before:

Tuathal's Bows (6) fire carefully into the close combat near them.
Tuathal's Bows (6) fire on Monsters (7), scoring 1 hits.

megs


Quote from: Anaris on June 28, 2011, 05:42:11 PM
For those who haven't looked at the announcements yet, there's a new update that makes some important changes to how archers, MI, and ranged SF and Daimons act.

This should cure the "stupid MI" problems once and for all.

This update also includes a few bugfixes:



  • The "Delay Arrival" feature was not appearing on the page after you selected your destination when traveling, forcing you to go back to the main Travel page to see it.  This has been fixed.

The part about the delay travel is not true, at least on stable isles. I will check next turn on testing.[/list]

^ban^

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