Author Topic: Things that make you go Huh?  (Read 6406 times)

Anaris

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Re: Things that make you go Huh?
« Topic Start: January 27, 2012, 07:23:44 PM »
But the game estabishes a limit to the distance that a character moves per turn yet violates that when moving captives.  That is why I go Huh at this.  Is it a game buster, no.  But it does seem to be a contradiction within the game.

It is a contradiction with a clear reason for it:

If you were to take 6 days moving to prison, it would be boring and not fun, and add nothing meaningful to the game.

Think about it. 6 days on the way there, 7 days sitting in prison, and then another 6 days back to the capital—or instantly transported to prison, 7 days sitting there, and then 1 turn back to your capital.

Which would you really prefer? Particularly since your actual prison options wouldn't be available until you got to prison.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan