Author Topic: Let Play Atamara Adventurer!  (Read 59163 times)

Ketchum

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Re: Let Play Atamara Adventurer!
« Reply #120: October 30, 2012, 01:07:54 AM »
Yeah, scrolls always require a LOT of uncommon items to make. You could probably make a bunch of unique items instead with those. But it's cool that you found a sage and a wizard together.
Yes, this is where gathering items need to be done. Cant focus all on fighting monsters, undead only.

In Malor.

Quote
•Meet with Ingdar... - the one who speaks with animals Wizard.

Rumours and your adventuring experience have led you to a wizard, one of the reminders of ancient times, when magic was strong. He is one of the few remaining mortals capable of shaping magic and casting spells. Most importantly for you, however, he can bind his spells into magic scrolls, which even those unfamiliar with magic can use.

Fair warning: Some scrolls are not yet implemented, you can buy them but you can not yet use them.

He can write the following scroll(s) for you, in exchange for some items that he needs for his studies:

•Scroll of Splash of Acid

And here are the items he asks for in exchange (regardless of which scroll he writes):
•2x Wolf's Hide
•2x Small Silver Mirror

It seems as if you don't have the required 2 Small Silver Mirror :(
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)