Author Topic: Let Play Atamara Adventurer!  (Read 59160 times)

Ketchum

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Re: Let Play Atamara Adventurer!
« Reply #120: November 07, 2012, 03:08:38 PM »
In Tertul.

Meet with Trugarrod... - the strangely clad Sage.

Quote
You have encountered a sage, a wise man, known as Trugarrod. People say he is strangely clad. It is rumoured by many that he has magical powers. He and his kind are the only people capable of repairing and sometimes even improving unique items.
He also offers you to make an item for you, a very rare opportunity indeed. He will need special ingredients for this, and he can only help you if you bring these:

Ceremonial Dagger
100 year Oak Bark
Boar Tusks
Rusty Signet Ring

Since it appears you have everything needed, you can have him built it, well whatever "it" is.
He also indicates that at this time, considering the season, the stars and some other mystic things that you don't quite understand, the chance of successfully creating a unique item is pretty low.

Since you do not have any damaged unique items, the sage can not offer you any repairs.

The sage takes your items and tinkers with them for an hour, then comes back and shakes his head. The gods are not with him, or something to that effect. He leaves you behind baffled.
It is only after he left that you realize that his tinkering has destroyed your Rusty Signet Ring :(
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)