Author Topic: Re: Idea: Plate Mail  (Read 47914 times)

De-Legro

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Re: Idea: Plate Mail
« Reply #15: February 23, 2012, 12:30:50 AM »
Unique items do need some sort of change.

Either make them easier to repair, or don't degrade as fast, or don't degrade at all. (Can be countered with a higher chance of lost on battlefield or some such. However, if lost on battlefield, there should be a high chance of someone else finding it).

Unique items should be something that sticks around in the game and are worth something more. They should be a symbol of prestige and notability, not a simple tool which causes extra effort from both advys and nobles to keep from being destroyed. If I get a unique item, I want it to stick around and not have to give it up at 40% condition to give it a small chance of being repaired.

There should be incentive to push the unique items to a high prestige, by holding on to them for a long time. However, right now it is simply difficult to do so even though some characters would want to have them for RP or other reasons. If they became perhaps harder to find, but easier to keep, (so become more valuable, but more sustainable) I think the system could be fixed.

Generally if an item is really hard to repair, it means it has been around for a while. It might not be that YOU have owned it for a long time, but the item itself has been in the game world for a while. It has been intentional that items are harder to maintain the longer they exist to encourage item turnover and prevent them being hoarded by a few characters. If they are significantly easier to fix, or require fixing less often, then yes the chance to loss them from things like battles would need to increase, and in the end the effect is the same, items are hard to hold on to only now people lose them most often from battles. The inverse is then you end up with characters that become battle adverse simply to try and keep their items, which depending on the prevalence of this mind set could result in reduced wars as high ranking players want to keep their items.
Previously of the De-Legro Family
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