Author Topic: Reworking Prestige/Honour, etc.  (Read 35911 times)

Duvaille

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Re: Reworking Prestige/Honour, etc.
« Reply #75: March 23, 2012, 01:50:41 PM »
That kind of solves the problem I had with this being player-controlled - the ability to game it.

So it would be a value that can be changed not as a button, but via doing a few well-known actions. Which means changing it takes time and possibly gold.

Well yeah, in this model you basically need gold to raise it and time to lower it, so no instant changes back and forth there. There could also be a sort of a cap where you can not increase it dramatically, but have to increase it over time. You would need to give away more than you have to increase Largesse, but if you give ridiculous amounts, it helps you to gain it faster but not in the proportion of gold given. Diminishing returns and all that.

Those limited ways of increasing Largesse could be:
- Donations to temple
- Investing in regions not your own
- Offer drinks at tournaments

It would be good if donations to a temple were the most typical way of gaining and maintaining largesse. This would create a stronger bond between religion and character. If a character were dissatisfied with the dominant religion in the realm, he could go out of his way to have at least one temple of a more suitable religion nearby.