Author Topic: Anti-Clan Policy Discussion  (Read 17125 times)

Tom

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Re: Anti-Clan Policy Discussion
« Topic Start: April 07, 2012, 03:14:55 PM »
It's damn difficult. I don't deny that in the slightest, that is why this discussion was opened, so we as a playerbase could look at the pitfalls of any changes that could be made as well as any advantages to it.

Sometimes, you don't have to be sure if the actions are adequate.

My promise was to break apart clans, not to kick them out of the game. If - just a thought - the reaction to finding a clan were to randomly deport half of them to some randomly selected other game worlds, that clan's influence in the realm would be broken. If we are wrong and they weren't a clan after all, then nobody has lost a character, and while it's probably not something they will thank the Dev Team (or Magistrates or whatever) for, if you weren't in that realm because of your clan then finding yourself somewhere else isn't that horrible.


And, to put that to rest, I think the Magistrates would be a good place to sort this out. The Dev Team can support them with a few numbers, but the points I outlined above are not a code matter and warrant some discussion.