Author Topic: Traders Feedback  (Read 29241 times)

fodder

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Re: Traders Feedback
« Reply #60: April 30, 2012, 07:18:04 PM »
..eh.. ig year is meant to be rl year
firefox

Gustav Kuriga

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Re: Traders Feedback
« Reply #61: April 30, 2012, 10:48:08 PM »
..eh.. ig year is meant to be rl year

Not in Dwilight.

fodder

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Re: Traders Feedback
« Reply #62: April 30, 2012, 11:44:32 PM »
yes in every island. what you have in dwilight is merely someone's calender.
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Chenier

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Re: Traders Feedback
« Reply #63: May 01, 2012, 12:16:11 AM »
yes in every island. what you have in dwilight is merely someone's calender.

A year, as in a cycle of seasons.

No, I didn't mean a RL year's consumption. I meant an IG season cycle's.
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fodder

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Re: Traders Feedback
« Reply #64: May 01, 2012, 07:19:57 AM »
it's all a bit meh. i'm not an astronomer, so i don't see why there can't be more than 1 cycle of seasons per year.
---
anyway... food can rot when there's more space than food? (not necessarily a bad thing.. not unlike my kitchen either)


22 bushels of food had to be burnt because they were found to be rotten (OOC: currently no actual effect, testing, will be activated very soon).

You have 6 granaries with a capacity of 6000 bushels.
You have 2181 bushels of food stored.
1.2k sell offers on market

very curious to see how much rot there is when there are more stored/in markets than space

---
2k space
458 stored
none on market
5 rotted

so.. 1% rot per day, unless over the storage limit?
« Last Edit: May 01, 2012, 07:33:04 AM by fodder »
firefox

egamma

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Re: Traders Feedback
« Reply #65: May 01, 2012, 04:59:19 PM »
so.. 1% rot per day, unless over the storage limit?

That matches my numbers.

Tom

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Re: Traders Feedback
« Reply #66: May 01, 2012, 06:13:25 PM »
1% is correct. Over storage limit, it depends on the season, but is on average twice as high.

Numbers are subject to further tweaking.


D`Este

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Re: Traders Feedback
« Reply #67: May 01, 2012, 07:48:52 PM »
Hm. So..

Storage: 6000
Rot: 60 bushels a day

Over storage: 5000
Rot: 100 bushels a day

So in total I will lose 160 bushels a day because of rotting and 190 a day because of consumption.

Large amount of bushels lost, considering the price of expanding my granaries.

Anaris

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Re: Traders Feedback
« Reply #68: May 01, 2012, 08:07:25 PM »
Hm. So..

Storage: 6000
Rot: 60 bushels a day

Over storage: 5000
Rot: 100 bushels a day

So in total I will lose 160 bushels a day because of rotting and 190 a day because of consumption.

Large amount of bushels lost, considering the price of expanding my granaries.

And you don't think that might be because you're storing 11,000 bushels in one region?
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D`Este

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Re: Traders Feedback
« Reply #69: May 01, 2012, 11:05:01 PM »
yea okay, 11.000 bushels is a large amount.

But when I have just my stores filled, 24 percent of my consumption will be based on rotting rather than being eaten by peasants. Those 6000 bushels will last around 24 days, which is just enough to cover the consumption for the winter. Which would mean I need to store food in other regions, but isn't that against the idea of the current trade system? That way of managing food. Also, yes, I could let an amount sit in the regions and pray lords won't sell to other realms.

egamma

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Re: Traders Feedback
« Reply #70: May 01, 2012, 11:08:46 PM »
Which would mean I need to store food in other regions, but isn't that against the idea of the current trade system?

No.

The current idea of managing food is not GranaryMaster. You don't have to warehouse everything yourself. The current idea is, when you need food, you put out buy orders, or purchase food from sell orders. When you have food, and need gold, you put out sell orders, or fulfill nearby buy orders.

The idea of the current trade system is, when you need something, check the markets.

Tom

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Re: Traders Feedback
« Reply #71: May 02, 2012, 12:14:40 AM »
So in total I will lose 160 bushels a day because of rotting and 190 a day because of consumption.

You are trying to store two RL months worth of food, that is almost 3 seasons.

Tom

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Re: Traders Feedback
« Reply #72: May 02, 2012, 12:16:25 AM »
But when I have just my stores filled, 24 percent of my consumption will be based on rotting rather than being eaten by peasants.

The math is a little more complicated, because the amount of rot falls as your stores get lower.

loren

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Re: Traders Feedback
« Reply #73: May 02, 2012, 04:04:53 AM »
The math is a little more complicated, because the amount of rot falls as your stores get lower.

Also you'll have more cats around to eat the rats.

Penchant

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Re: Traders Feedback
« Reply #74: May 02, 2012, 05:18:24 AM »
The math is a little more complicated, because the amount of rot falls as your stores get lower.
His capacity is 6000. 1% of 6000 is 60. His region consumes 190. Total food loss with food stores full is 190+60=250. 60/250=.24 which is about 1/4 just like what he said. Though if you meant the whole him saying it will only last 24 days, you are right about him being wrong . The correct amount time the food will last is about 31.5 days I believe though I may have made a mistake.
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