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Started by Tom, April 20, 2012, 12:07:55 PM

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loren

Quote from: Chénier on April 29, 2012, 04:04:10 PM
This !@#$ always happens when my dude's too far away to react...

Any ETA on food rot being enabled?

Try to plan for change on testing =)  I built three granaries before I left for Giask from Astrum.  Still have 900 extra bushels now.  Total storage is at 3k though which is nice.

Chenier

Quote from: Indirik on April 29, 2012, 05:39:28 PM
The rot warnings showed up today. Shouldn't be too long.

I saw it before, I thought?

Quote from: loren on April 29, 2012, 05:45:26 PM
Try to plan for change on testing =)  I built three granaries before I left for Giask from Astrum.  Still have 900 extra bushels now.  Total storage is at 3k though which is nice.

Yea, I have 3k capacity too, I think. But I don't consider that to be all that nice. They start getting expensive, after a few...

Ideally, I'd want enough storage capacity to hold a year's worth of consumption.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

fodder

#47
how does rot affect food that's dumped on sell offers?

---
i mean... you obviously cannot rot the offer itself... otherwise the trades will ever balance up.

so.. should i take it that you count everything in the market and granary... then rot away whatever "excess" (ie.. total food - total granary space) from whatever is in the granary? what if there's nothing in the granary... and market has more than granary space? rot away from food produced on the dot and make it a deficit (going hungry) if "food produced - rot" doesn't cover consumption?
firefox

egamma

Quote from: fodder on April 29, 2012, 06:43:37 PM
how does rot affect food that's dumped on sell offers?

---
i mean... you obviously cannot rot the offer itself... otherwise the trades will ever balance up.

so.. should i take it that you count everything in the market and granary... then rot away whatever "excess" (ie.. total food - total granary space) from whatever is in the granary? what if there's nothing in the granary... and market has more than granary space? rot away from food produced on the dot and make it a deficit (going hungry) if "food produced - rot" doesn't cover consumption?

Yes, it's sorta been my assumption that food in the marketplace doesn't rot, it's sort of an exploit, but one that you can't not use. After all, I do want to sell my surplus...the fact that it will (probably) also avoid rot is just a bonus.

Any word on the granary size doubling? I think we would all rather spend our money on war instead of granaries.

Chenier

With the move away from caravans, is there any means for armies to steal another realm's food? War becomes a much less appealing tool to fix food issues without this option.

It also removes the possibility of loot-driven economies or food-based submission (go loot enemy land for food, sell it away to another realm for profits: looting tax gold only rarely gives all that much wealth).

Quote from: egamma on April 29, 2012, 10:47:11 PM
Yes, it's sorta been my assumption that food in the marketplace doesn't rot, it's sort of an exploit, but one that you can't not use. After all, I do want to sell my surplus...the fact that it will (probably) also avoid rot is just a bonus.

Any word on the granary size doubling? I think we would all rather spend our money on war instead of granaries.

I wouldn't. :P

Or maybe I would?

I'm not quite sure anymore.

I'm just happy when I'm more wealthy than others. :P
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

fodder

it's not just the money.. how many slots do the cities have? avengmil, a 10k townsland has 13 slots. used 9 slots already (2 granaries, 2 banners, 1 scout, 1 healer, 1 smith, 1 market, 1 demo). then again... avengmil doesn't need to buy all that much food, so it's somewhat moot.
firefox

Chenier

Quote from: fodder on April 29, 2012, 10:58:10 PM
it's not just the money.. how many slots do the cities have? avengmil, a 10k townsland has 13 slots. used 9 slots already (2 granaries, 2 banners, 1 scout, 1 healer, 1 smith, 1 market, 1 demo). then again... avengmil doesn't need to buy all that much food, so it's somewhat moot.

Granaries don't use the slots of the rest of the infrastructure, do they...?

:o

The typical Dwilightian city needs more granaries than the average city does, 'cause of winter...
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Eithad

Quote from: Chénier on April 29, 2012, 11:04:34 PM
Granaries don't use the slots of the rest of the infrastructure, do they...?

:o

The typical Dwilightian city needs more granaries than the average city does, 'cause of winter...

Thats only if your other regions arent storing food, have some granaries in your rurals and sell food to the cities as the cities run out. Thats the cheaper option.

Tom

Quote from: fodder on April 29, 2012, 06:43:37 PM
how does rot affect food that's dumped on sell offers?

This is one of the reasons rot is not yet active. I don't yet have a solution for this. The closest I have right now is applying accumulated rot to offers that return, but even that isn't as easy as it sounds.

Tom

Quote from: egamma on April 29, 2012, 10:47:11 PM
Any word on the granary size doubling? I think we would all rather spend our money on war instead of granaries.

Coming with the next update.

Chenier

Quote from: Eithad on April 30, 2012, 12:52:38 AM
Thats only if your other regions arent storing food, have some granaries in your rurals and sell food to the cities as the cities run out. Thats the cheaper option.

Of course the rurals have a bunch of granaries as well. But our rural/city ratio isn't as high as most realms', so just massively spreading out the total storage capacity in order to get a ton of granaries for really cheap ain't an option. Sure, of course we can spread 'em out as much as possible, but what I mean is that it won't be all that cheap.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

fodder

Quote from: Chénier on April 29, 2012, 11:04:34 PM
Granaries don't use the slots of the rest of the infrastructure, do they...?
they do count.
firefox

Chenier

Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Solari

Quote from: Chénier on April 29, 2012, 05:51:06 PM
Ideally, I'd want enough storage capacity to hold a year's worth of consumption.

LOL

Indirik

Quote from: Solari on April 30, 2012, 02:18:58 PM
Quote from: Chénier on April 29, 2012, 05:51:06 PM
Ideally, I'd want enough storage capacity to hold a year's worth of consumption.
LOL
Why "LOL"? Thanks to the new doubled warehouses, I'm almost there.

Well, an IG year, not an RL year. :P
If at first you don't succeed, don't take up skydiving.