Author Topic: SF ability  (Read 29077 times)

Marlboro

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Re: SF ability
« Reply #75: June 04, 2012, 07:12:18 PM »
So unfortunately only got two rounds to go on, but they look pretty good.


1st round-
Dead Reckoning (14) move closer to get better shots.
Dead Reckoning (14) fire on Horrors (53), scoring 312 hits.

Hey, this round is usually just them taking a stroll towards the enemy anyways so I'll take some bonus hits.

2nd round-
Dead Reckoning (14) fire on Horrors (53), scoring 1031 hits.
Dead Reckoning (14) score 802 hits on Horrors (53).

Nice, I was worried their ranged attacks were always gonna be pretty weak. As far as the mediocre melee hits, they have historically as an all-melee unit hit for around 800 the first round before the numbers start exploding in later rounds.

Sorry I don't have more data, but at least there's some.
When Thalmarkans walked through the Sint land, castles went up for sale.