Main Menu

News:

Please be aware of the Forum Rules of Conduct.

Paused Characters at family page

Started by jaune, April 25, 2012, 09:13:30 AM

Previous topic - Next topic

jaune

Summary:
If you have some paused characters on diffrent islands, character list start to look a bit messy.
Would it be possible to place paused characters on bottom of character list?

Benefits:
Makse family page a bit clearer and reduces misclick possibility.


Possible Exploits:
None, me thinks.
~Violence is always an option!~

egamma

You have a max character limit of 10, how messy can the list be?

jaune

I have max 15 character limit.

But i guess i dont need those paused chars... deleting them will do the job. I want playable characters to be top, so you can easily click click char you want to play, instead of wander through paused ones.
~Violence is always an option!~

Tom

"wander through"? What size screen are you playing on? Even with 20 NPC characters, I never needed to scroll.


skiarxon@gmail.com

Quote from: Tom on April 26, 2012, 09:52:54 AM
"wander through"? What size screen are you playing on? Even with 20 NPC characters, I never needed to scroll.

He did not say he scrolls. He just wants to have the active characters on the top and the paused ones in the bottom of the screen so he won't misclick a paused one instead of the active one.

jaune

Yeah, no need to scroll.. I just never before had paused characters.

I'm slowly getting used to it that there is paused chars... but still i think those should be sorted by active chars.
~Violence is always an option!~

Ketchum

Quote from: jaune on April 25, 2012, 09:13:30 AM
Summary:
If you have some paused characters on diffrent islands, character list start to look a bit messy.
Would it be possible to place paused characters on bottom of character list?

Benefits:
Makse family page a bit clearer and reduces misclick possibility.


Possible Exploits:
None, me thinks.
+1. If this Feature will help BM to become user friendly and attract new people to come play BattleMaster, I guess this is it :)
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Draco Tanos

Quote from: Ketchum on April 27, 2012, 04:57:38 AMand attract new people to come play BattleMaster
While I understand the user friendly belief, I fail to see how something that wouldn't show up until you're already playing (and have been for a while, usually) would attract new players.

Andrew

Quote from: Draco Tanos on April 27, 2012, 05:38:09 AM
While I understand the user friendly belief, I fail to see how something that wouldn't show up until you're already playing (and have been for a while, usually) would attract new players.
What he said.
Like my programming? Become my patron!

Penchant

Quote from: Draco Tanos on April 27, 2012, 05:38:09 AM
While I understand the user friendly belief, I fail to see how something that wouldn't show up until you're already playing (and have been for a while, usually) would attract new players.

I also agree though I do think it is a good idea if it is simple to change , but I don't see it as very important so if it is not something easy to have it organize it self like that then I disagree with having it done.
"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him."
― G.K. Chesterton

Gustav Kuriga

I think this is something that'd be nice to have, but not high priority.

JPierreD

Quote from: Gustav Kuriga on April 29, 2012, 12:31:30 AM
I think this is something that'd be nice to have, but not high priority.

+1
d'Arricarrère Family: Torpius (All around Dwilight), Felicie (Riombara), Frederic (Riombara) and Luc (Eponllyn).