Author Topic: Religion is missing something?  (Read 81786 times)

Alasteir

  • Knight
  • **
  • Posts: 48
  • March!
    • View Profile
Re: Religion is missing something?
« Reply #210: February 01, 2012, 01:20:39 AM »
Well, I believe religion is missing something more than a roleplay class.

Since the earlier hour of the civilizations, the religion were intrinsicly linked with medicine and healing people. But we don't have it on BM. I can quote this from the Egypts, Aesculapius for the romans, PAnacea for the greeks, Airmid for the celtians, and numerous more. Perharps, a subclass like "healer" could appear. What about giving the preachers the option to hire healers (the paraphernalia) and let them cure the people hurt by loot? This could give the preachers something to do with paraphernalia, and, more, something to spend the money. Preachers are a good class to gain money, as you spend with little. You can't hire soldiers, and have no use to paraphernalia.

Plus, with this, we can give the religion temples and etc the option to help the commoners, too, to be healed.

We can't forget that BM is a game based on something like the middle ages, and medicine, science chermistry, physics, are all moved by the religions.