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Implementing flanking in 1-D combat
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Topic: Implementing flanking in 1-D combat (Read 22056 times)
Tom
BM Dev Team
Exalted Emperor
Posts: 8228
Re: Implementing flanking in 1-D combat
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Reply #30
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July 04, 2012, 07:24:14 AM »
The problem, as I said, is movement. If the flanks can get around the frontlines, where to they charge? The infantry to break up the shieldwall? Or do they carry on to hit the archers in the background? It all depends on many, many factors.
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Implementing flanking in 1-D combat
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Message #62577