Author Topic: Implementing flanking in 1-D combat  (Read 22052 times)

Tom

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Re: Implementing flanking in 1-D combat
« Reply #30: July 04, 2012, 04:52:44 PM »
This is a good and productive discussion, but the realistic time frame for changes to combat will have to be after a big cleanup and conversion of the existing combat code.

Or a total rewrite... Yeah, I know...