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Land Size

Started by Zakilevo, July 05, 2012, 08:19:59 AM

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Zakilevo

Just for the sake of interest  8)
Land Size
Astrum = 55494 sq.mi.
Asylon = 39367 sq.mi.
Aurvandil = 37438 sq.mi
Barca = 15679 sq.mi.
Corsanctum = 21769 sq.mi.
D'Hara = 28768 sq.mi.
Grand Duchy of Fissoa = 38410 sq.mi.
Iashalur = 30696 sq.mi.
Kabrinskia = 26276 sq.mi.
Libero Empire = 21174 sq.mi.
Luria Nova = 19721 sq.mi.
Luria Vesperi = 15503 sq.mi.
Morek Empire = 56777 sq.mi.
Pian en Luries = 622 sq.mi.
Solaria = 35921 sq.mi.
Summerdale = 6247 sq.mi.
Terran = 32339 sq.mi.


Land Size Ranking
1.Morek Empire = 56777
2.Astrum = 55494
3.Asylon = 39367
4.Grand Duchy of Fissoa = 38410
5.Aurvandil = 37438
6.Solaria = 35921
7.Terran = 32339
8.Iashalur = 30696
9.D'Hara = 28768
10.Kabrinskia = 26276
11.Corsanctum = 21769
12.Libero Empire = 21174
13.Luria Nova = 19721
14.Barca = 15679
15.Luria Vesperi = 15503
16.Summerdale = 6247
17.Pian en Luries = 622

Average realm size = 28364.8 sq.mi.

Perth

"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
- Current: Kemen (D'hara) - Past: Kerwin (Eston), Kale (Phantaria, Terran, Melodia)

Cren

Almost half the land area of Grand Duchy of Fissoa is Palm Sea, standing at 17454 sq.miles.
Just stay alive and kicking, raise your voice when its needed. Through reason you can show the mistakes of others, something violence can't do.

I don't break rules, I bend them- a lot.

Galvez

Something different:

  • Rettleville is 224 sq.miles
  • Rettlewood is 3288 sq.miles
  • Rettlewood (Barca) - good road, 51 miles, ca. 5 hours
I don't believe that is right. And, Rettleville would almost be twice as large as Malta, however Malta has a population of 400.000 people, and Rettleville only 16.000. Pop. density wasn't that high in the middle ages, but to think we can not facilitate more people than 16.000 on 224 sq. miles is just strange. If you ask me, the sq. miles of all regions are way too high.
"Men willingly believe what they wish." - Julius Caesar

Foundation

What if you multiply it by 4?  896 sq miles?
The above is accurate 25% of the time, truthful 50% of the time, and facetious 100% of the time.

JPierreD

Quote from: Galvez on July 10, 2012, 10:49:21 PM
Something different:

  • Rettleville is 224 sq.miles
  • Rettlewood is 3288 sq.miles
  • Rettlewood (Barca) - good road, 51 miles, ca. 5 hours
I don't believe that is right. And, Rettleville would almost be twice as large as Malta, however Malta has a population of 400.000 people, and Rettleville only 16.000. Pop. density wasn't that high in the middle ages, but to think we can not facilitate more people than 16.000 on 224 sq. miles is just strange. If you ask me, the sq. miles of all regions are way too high.

Population of Malta and Gozo:

1240   1,119       Families (Census)
1530   33,000       estimate
1565   10,000       estimate
1582   20,000       estimate
1590   32,290       Census
1617   43,798       Census
1632   51,750       Census
1741   110,000       estimate
1807   93,054       Census
1823   112,204       estimate
1826   119,736       estimate

Source: http://www.nso.gov.mt/site/page.aspx?pageid=577

Conclusion: 16.000 seems a perfect amount for a medieval setting.
d'Arricarrère Family: Torpius (All around Dwilight), Felicie (Riombara), Frederic (Riombara) and Luc (Eponllyn).

Tom

The land sizes are pretty much totally pulled out of a hat. They are correct in relation to each other, but not really meaningful or realistic.

egamma

I think replacing the word "miles" with "kilometers" would make the game make a lot more sense. Troops would no longer march at 10 miles an hour--they would march at 10km/hr, which is only 6mph--a far more realistic number.

Lanyon

Plus kilometers are a much better way to measure everything. cause they are awesome!

Zakilevo

Cmon  who still uses miles :p kilometres ftw!

Perth

Quote from: Lanyon on July 11, 2012, 06:34:13 AM
Plus kilometers are a much better way to measure everything. cause they are awesome!

Pshhh, the metric system is for people who are bad at math!   8)
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
- Current: Kemen (D'hara) - Past: Kerwin (Eston), Kale (Phantaria, Terran, Melodia)

Penchant

Quote from: Perth on July 11, 2012, 06:44:12 AM
Pshhh, the metric system is for people who are bad at math!   8)
+1
"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him."
― G.K. Chesterton

vonGenf

Quote from: Perth on July 11, 2012, 06:44:12 AM
Pshhh, the metric system is for people who are bad at math!   8)

If you think the imperial system is merely complicated, you don't know the imperial system. In actual truth, it is simply insane.

Look at this, for example:

http://en.wikipedia.org/wiki/File:English_length_units_graph.png
After all it's a roleplaying game.

Galvez

Quote from: JPierreD on July 10, 2012, 11:42:37 PM
Conclusion: 16.000 seems a perfect amount for a medieval setting.
Yes, if Rettleville was an island. But we are talking about an urban environment that is 1.83 * the size of Malta.

Quote from: egamma on July 11, 2012, 06:14:07 AM
I think replacing the word "miles" with "kilometers" would make the game make a lot more sense. Troops would no longer march at 10 miles an hour--they would march at 10km/hr, which is only 6mph--a far more realistic number.
I don't think an army on foot will ever walk 10km/h either. 5 or 6 km/h is more realistic. That's about 3.7 mph. Not that I want my IG armies to walk only 3.7 mph  ::)

Quote from: Tom on July 11, 2012, 12:03:09 AM
The land sizes are pretty much totally pulled out of a hat. They are correct in relation to each other, but not really meaningful or realistic.
I suspected that. Than wouldn't it be interesting to look for more realistic numbers?
"Men willingly believe what they wish." - Julius Caesar

Tom

Quote from: Galvez on July 11, 2012, 01:59:29 PM
I suspected that. Than wouldn't it be interesting to look for more realistic numbers?

Sure. It probably just needs getting the right factor figured out to convert coordinates (which are our basic unit) to real-world sizes.