Author Topic: IMPLEMENTED: Implicit provisions for troop units  (Read 8847 times)

Geronus

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Re: Implicit provisions for troop units
« Topic Start: July 17, 2012, 07:11:49 PM »
Any reason not to simply do away with starvation affecting troops altogether?

Now that Caravans are unusable, you literally cannot prevent your troops from starving in a starving region. Sure, we could limit the impact or introduce some complicated new mechanic to do so, but what I don't like about this is that after the limit is reached your troops still starve and there is nothing that you can do about it other than leave. This puts major constraints on takeovers, among other things.

We either need a way to plan around starving regions by being able to somehow bring food with us, or we need to not be troubled by this mechanic. I am not a fan of penalty mechanics that cannot be ameliorated, and this one is a serious gut punch when it kicks in. It feels way over the top. Armed men should always be the last people to starve. The willingness of peasants to feed them is a non-factor - they'll simply take everything they want.