Author Topic: More usefulness for Marshals  (Read 10679 times)

Bedwyr

  • Mighty Duke
  • ****
  • Posts: 1762
  • House Bedwyr
    • View Profile
Re: More usefulness for Marshals
« Reply #30: October 26, 2012, 08:41:40 PM »
I like it, but I'm more an honorary dev at this point, and was never a coder.  I don't see this as being a game balance issue (we've been looking for appropriate force-multipliers, and I think this would be good), but coding difficulty is another matter.
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here!"