Author Topic: Campaigns  (Read 16316 times)

pcw27

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Re: Campaigns
« Reply #30: August 06, 2012, 07:44:02 AM »
Giving marshals and vice marshals an option to message some/all allied marshals, vice marshals and generals would pretty much cover this. Maybe restrict it to federation only.


De-Legro

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Re: Campaigns
« Reply #31: August 06, 2012, 08:02:53 AM »
Giving marshals and vice marshals an option to message some/all allied marshals, vice marshals and generals would pretty much cover this. Maybe restrict it to federation only.

I think you are missing the point. The new system is trying to move away from enforced message groups and allow some measure of customization.
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fodder

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Re: Campaigns
« Reply #32: August 06, 2012, 08:04:38 AM »
the more armies there are, the higher the cost? adding armies will incur cost? is there upkeep?
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Re: Campaigns
« Reply #33: August 06, 2012, 08:56:12 AM »
I'm still working out the details.

vonGenf

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Re: Campaigns
« Reply #34: August 06, 2012, 09:15:03 AM »
Among other things, you have to be in the army to be part of a campaign, because only armies can join a campaign, not individual characters. That should exclude, say, priests. And many others.

Priests can join armies.
After all it's a roleplaying game.

De-Legro

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Re: Campaigns
« Reply #35: August 06, 2012, 11:47:53 AM »
Priests can join armies.

Can lead them too, well sort of.
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Anaris

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Re: Campaigns
« Reply #36: August 06, 2012, 03:29:41 PM »
That's not really intentional. Priests should be removed from armies upon class change, and barred from joining them.
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Solari

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Re: Campaigns
« Reply #37: August 06, 2012, 04:36:33 PM »
That's not really intentional. Priests should be removed from armies upon class change, and barred from joining them.

 :'(

Gustav Kuriga

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Re: Campaigns
« Reply #38: August 06, 2012, 05:06:30 PM »
And if I want to use priests strategically as part of a theocracy?

Indirik

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Re: Campaigns
« Reply #39: August 06, 2012, 08:24:40 PM »
Go ahead. Just do it outside the army.
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Blue Star

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Re: Campaigns
« Reply #40: August 06, 2012, 11:55:09 PM »
Can't this be done simply by guilds or even religion(Theocracy)?
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De-Legro

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Re: Campaigns
« Reply #41: August 07, 2012, 12:27:12 AM »
That's not really intentional. Priests should be removed from armies upon class change, and barred from joining them.

Pity, I really liked my Warrior Priest leading his army, even if you know he couldn't lead any troops himself, or actually enter the battlefield to use marshal settings.
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Azerax

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Re: Campaigns
« Reply #42: August 07, 2012, 02:07:43 AM »
Pity, I really liked my Warrior Priest leading his army, even if you know he couldn't lead any troops himself, or actually enter the battlefield to use marshal settings.

Historically, priests have acted outside the authority of the military because the Vatican has been so powerful.  The priest would not lead the army, but would indeed hold a very high position among the advisers to the military campaign (and probably provided much of the financial support).

(yes, I know, this isn't a history simulator)

De-Legro

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Re: Campaigns
« Reply #43: August 07, 2012, 02:37:55 AM »
Historically, priests have acted outside the authority of the military because the Vatican has been so powerful.  The priest would not lead the army, but would indeed hold a very high position among the advisers to the military campaign (and probably provided much of the financial support).

(yes, I know, this isn't a history simulator)

Historically for the Christian/Catholic church yes. Though some rebellions have been lead by Priest.
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Azerax

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Re: Campaigns
« Reply #44: August 07, 2012, 02:53:39 AM »
Historically for the Christian/Catholic church yes. Though some rebellions have been lead by Priest.

Name one? In every major religion the church has held separate power from the state.  (Yes, the church has declared the war, but has still been separate from the military force it raised.)