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Giving a Captain to initial units

Started by Alasteir, August 06, 2012, 11:26:05 PM

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Alasteir

I believe this is something that should be fixed:

After creating a new noble, on the very beginning of the game, I just clicked to see the stats of my chosen unit, when I noticed it hasn't a captain. I believe that, if you are a young noble, unexperienced, your family would send with you a good man to help you guide your unit, no?

Blue Star

mm im 50/50 with you on this.

I see a captain as someone who would serve under a established noble to better his own standing. Yet, I see your point. Perhaps the wealthier and better established families can only afford to send out a captain with their young.
I think like a sinner. Curse like a sailor. Smile like a saint. :)

Azerax

Quote from: Blue Star on August 06, 2012, 11:52:03 PM
mm im 50/50 with you on this.

I see a captain as someone who would serve under a established noble to better his own standing. Yet, I see your point. Perhaps the wealthier and better established families can only afford to send out a captain with their young.

I agree with this.  If you are a total unknown, a captain isn't going to flock to you.  However, you, as lord of an army, should have the right to name someone as captain. (for 1 gold?)

Tom

No.

The captain is an added complexity for slightly later in the game, and intentionally in parts random so you don't always get one. I wouldn't want to add a reliable, 100% get-a-captain way, and I wouldn't want characters to start unequally, either.


Ehndras

Agreed with Tom - a good Captain can't be bought, he must be found by chance and swayed by your reputation.
Old (Deleted) Aurea family= Alura (Ruler/Marshal-Terran); Alekhthaeos (Arcaea); Ehndras (Riombara); Vvaros (Arcaea); Magnus (Xerarch-Xavax); Alekhsandr (Marshal/Hero-Fissoa); Decimus (Warrior-Sandalak); Khets'aeïn(Assassin-Riombara)

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Cren

Eh, do you really intend to keep those crappy initial men? If you want a captain, recruit over 40 men, that really works.
Just stay alive and kicking, raise your voice when its needed. Through reason you can show the mistakes of others, something violence can't do.

I don't break rules, I bend them- a lot.

Indirik

Are captains really that critical to you? As far as I'm concerned, they have one purpose only: A name I can use when writing RPs.
If at first you don't succeed, don't take up skydiving.

Gustav Kuriga

Quote from: Indirik on August 08, 2012, 05:57:21 PM
Are captains really that critical to you? As far as I'm concerned, they have one purpose only: A name I can use when writing RPs.

That's all I use them for.

Cren

They do nothing, as per as bonus to leadership goes, all my nobles already have at least 30% leadership
Just stay alive and kicking, raise your voice when its needed. Through reason you can show the mistakes of others, something violence can't do.

I don't break rules, I bend them- a lot.