Author Topic: Sea Zones  (Read 79623 times)

Penchant

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Re: Sea Zones
« Reply #30: September 25, 2012, 03:28:45 AM »
I am guessing that from what Tom just recently said, the placement of defending forces in a region will have to meet a certain ratio relative to the strength of the attacking forces in order for the attacking forces to not be able to land. So if you bring, for example, a 30k CS force to invade that rural region you will probably succeed even if it has 1k CS of militia.

It would be a bit silly to simply say that if a region has ANY defending forces a landing cannot happen no matter what. Put down 10 man militia units everywhere and bingo, no sea invasions.
one issue, if there is 30k CS in a sea zone, the game won't calculate it that way from what I am hearing since its all individuals trying and not the entire force unless the determining on travel being allowed is at turn change to see the total invading force.
“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.”
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