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October 2012 Roadmap [Updated October 26]

Started by Azerax, October 01, 2012, 07:51:24 PM

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Gustav Kuriga

Quote from: Tom on October 20, 2012, 06:43:31 PM
Please keep the burndown chart.

A positive group is unlimited, and would leave the dev team with the impression that there's always more we could have done. The burndown chart tells us that at some point, we've done it. That is important from a motivational point of view.

Ah, in that case it does make more sense. I withdraw my previous statements.

Azerax

#31
October Week 4 Update

October Goals and Status

tl;dr status: Some Items Delayed

Notes:

This week three members of the dev team had unexpected work and real life completely derail their volunteer capabilities for BM.  Available hours are expected to remain very short for the remainder of the month.  However, as you'll see by the burndown chart, the dev team has already put in more hours then planned and there is still one week left to go.

As we continue to work on the new features, we keep running into issues where extra code conversion has to occur before progress can be made.  We have decided to put the new features on hold and start the monstrous task of completing the code conversion while also fixing bugs.

How monstrous of a task?  There are 8543 function calls that need to be changed.  I am not kidding.  This is what we keep running into while working on new stuff.

Siege Engines in Scout Reports - On Hold
Automated Market Offers - On Hold

Doctrinifying the Guild scripts - In Progress
Admin backend updates - In Progress

Sea Routes  - Live on Testing Islands
Buying Provisions - Live on Testing Islands
New Message System - In final testing

Facebook updates - Complete - now requires regular updates which has been happening
Region Subtypes - Complete
10 Bug Fixes - 56 have been completed

New Addition(s)
None

Burn Down Chart


As always, feel free to ask questions or comment.

Best regards,
Scott



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