... forgot how "reaching open seas" work... too lazy to look up earlier posts. so here goes.
12 hours on hand. 80 sf.. takes 10 hours and 90 odd gold to embark from rural of own realm
that means 2 hours left on hand, but reaching open sea cost 4 hours. will see what happens next turn.
might even get to see a "combat landing" this trip (albeit against undead in own realm)
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next turn, open sea... so naval hours... right... i'll try to remember it.... (hmm... maybe the 2 hours should be called something different)
...19 hour landing in melegra.... chances are.. i'll miss any battle..