Looks like these WW games are becoming more
niche. Can't start a game with only 5 players. So, in the time-honoured tradition of BM, how about each player getting to control
2 characters?
This means each player will be considered one pack. There will be good packs and bad packs. And how about: each player gets to CHOOSE
one role for one of their characters and I will assign the rest of the roles to your characters. Depending on what is chosen, I will then do the balancing of strengths and weaknesses. And yes, if everyone chooses to be the Thing then the game will be full of Things and the scenario will reflect that and the objectives will change accordingly but no one except the GM will know it and it will be up to the players to find out.
For ease of play, your first character will be your main character and your second character is your quiet, non-speaking, non-voting, less important assistant. Any vote or scan or hunt for a player will always be for the assistant unless the assistant is dead then the it goes to the main character. Your characters can be good and bad. If bad, then it will be the main character.
(funny how bad always overcomes good when placed together)This means every player has 2 lives but both their lives come with functions. If you loose one life you loose part of your function (assistant character).
What do you think? And let me know if there's anything I should consider / have neglected to consider.