Author Topic: Sabotage I: CEC Imperial Splendour  (Read 96292 times)

Fury

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Re: Sabotage I: CEC Imperial Splendour
« Reply #270: December 10, 2012, 05:21:59 PM »
A two-edge sword. What's interesting is that in spite of all the game mechanics it all really came down to observation + gut feeling. This was what I wanted to inject - a whodunnit + detective looking for clues theme. And I put lots of them in. Anytime something happened, it was usually someone who was nearby who had the opportunity to do it (frame / attack).