Author Topic: What makes a good BM religion?  (Read 33439 times)

vonGenf

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Re: What makes a good BM religion?
« Reply #105: January 23, 2013, 02:35:54 PM »
The region was in such a bad shape that it should have revolted on its own. I have a hard time seeing the followers lost as a price worthy of anything.

As for my actions, I never use 1 hour. maximum hours almost all of the time.

What do you mean, like it was at 5% loyalty already? Then, alright, your actions probably didn't do much. A 2% drop means 40% of the remaining loyalists listened to you!
After all it's a roleplaying game.