Author Topic: What makes a good BM religion?  (Read 33645 times)

Penchant

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Re: What makes a good BM religion?
« Reply #75: January 20, 2013, 08:30:27 PM »
The religion system is far from perfect. It's also not meant to be coequal with the political/feudal system.

None of that is grounds for you to claim that the devs are going to deliberately ignore or reject feature requests that will improve the religion system simply for the sake of sabotaging the religion system.
He didn't say it was meant to be coequal with the political/feudal system he said people complained endlessly about the religious structural setup and its always been a player problem but you who do massive changes when the same is said for the political/feudal system. Also he never said that the dev team is sabotaging the religion game intentionally but that the dev team is but that every suggested change for religion is rejected and told that it is a player problem or something similar.
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