Author Topic: Religion Feature Request: Declare Characters Anathema  (Read 4263 times)

Penchant

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That could be a good substitute. I prefer having a passive effect, because it seems obvious to me that religion should have such effects but, if Tom doesn't go for it, I'd be fine having it as a priest action. It'd give priests a way to harass infiltrators.

Err... actually, abuse alert: priests would become key anti-infil defenses. Find an infil, fast travel to his location, mob him with peasants. Now admittedly that seems somewhat plausible from a medieval perspective (foreign assassin gets caught up in backlash by peasant zealots when a priest points out who he is), but from a game balance perspective, infils have been pretty nerfed it seems to me, not sure if we want to do so even more.
So I am not getting it, how does target infils specifically? Unless I am missing something it applies to any noble.
“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.”
― G.K. Chesterton