New series, though the game's similar to WW... XIII, was it? The Super-Seer thing was more an experiment than anything, even if one that did not balance the game like I wanted to, and I'm now trying to fine-tune it so it's funnier to have around/play with. The setting is pure D&D, concretely Forgotten Realms.
And I'm also not too fond of dices, but if role, kills and nº of other baddies killed is equal... then what to do? I think I could give different values for killing Rangers, Sorcerers and Paladins (1, 2 and 3 respectively?), though I don't think such a specific situation will be reached. Still, it's not bad to have something previously disposed, just in case.