Author Topic: Terrain type training  (Read 14110 times)

Tom

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Re: Terrain type training
« Reply #30: July 07, 2012, 05:21:22 PM »
I'm all for some form of automated retreat. But it needs some planning, and some limitations. One of the ways a smaller force can harry a larger force is to pick off stragglers. If the stragglers keep auto-retreating, that will go away.

The idea is more to eliminate the late move surprise. So the idea is this:
  • Under "orders" you can specify a region to retreat to, and some other condition (approaching enemy size? number? CS?) under which it is triggered.
  • If you move out of the region, the retreat orders get cleaned out
That way, there is not problem of continued retreats, but we get rid of the "attack one hour before the turn" issues at the same time.

One thing I'm thinking about is making this an army feature, i.e. the marshal sets it, and it applies to the whole army. Not sure though how that works for armies distributed over multiple regions and all that. But it would be a good thing to automatically keep an army together.