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next invasion

Started by Nosferatus, April 15, 2011, 10:54:54 AM

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Nosferatus

maybe its a bit to early to start speculating, but how do you think the next invasion should be?
What should be done again and what not?

I really enjoyed the previous one above all others, but i think there should be more gm players in the invasion forces, not only one.
Also perhaps beluaterra should prepare better this time, sign a mutual contract between all realms appoint a single representatives of all humans etc.
like a UN.
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

songqu88@gmail.com

We play a peripheral game like The Dream and what Beyond is planned to be like, which has possible effects linked to the main game. And the game will be in 3D...And there might finally be models for the invaders...

Of course that might require a dedicated small group who will work on said project.

Nosferatus

Quote from: Artemesia on April 15, 2011, 01:25:01 PM
Of course that might require a dedicated small group who will work on said project.

I think that's possible, don't you think?
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

songqu88@gmail.com

Let's help Tom with Beyond first and hope that team can stick around for 5th Inv.

Indirik

Quote from: Nosferatus on April 15, 2011, 10:54:54 AMI really enjoyed the previous one above all others, but i think there should be more gm players in the invasion forces, not only one.

There were at least six GMs involved in the last invasion.
If at first you don't succeed, don't take up skydiving.

songqu88@gmail.com

If anything the last Invasion showed that we probably should have less GMs. The behavior of some players out of frustration is a bit discouraging, and it was all too convenient for them to blame it on GMs with special abilities. If it were something like The Dream, where the NPCs are directed by fair code, then players have no one to blame but themselves for any failures on their parts.

Chenier

Quote from: Artemesia on April 15, 2011, 04:20:19 PM
If anything the last Invasion showed that we probably should have less GMs. The behavior of some players out of frustration is a bit discouraging, and it was all too convenient for them to blame it on GMs with special abilities. If it were something like The Dream, where the NPCs are directed by fair code, then players have no one to blame but themselves for any failures on their parts.

Some factions had more GMs than others. I'd personally prefer more equally-spread GMs and a good chunk of coded forces.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Nosferatus

Quote from: Chénier on April 15, 2011, 04:28:01 PM
Some factions had more GMs than others. I'd personally prefer more equally-spread GMs and a good chunk of coded forces.

Perhaps most of the invasion forces could be just rogue code working a little diferent, the GM's could get messages of where the chunk of the army is going so they can anticipate on it.
So that most of battles and troop movement is done by code and diplomacy/deceit/communication is done by GMs.

I also agree gms should be spread equally amongst the invading factions.
Formerly playing the Nosferatus and Bhrantan Family.
Currently playing the Polytus Family in: Gotland, Madina, Astrum, Outer Tilog

Antonine

When it comes to GMs I think it should be quality more than anything else. If you can only get two good GMs then that's better than half a dozen bad ones.

Shizzle

Well, I wasn't in the invasion, but I'd still like to thank the GM's involved for their commitment. Whatever that was :P

Honestly, it's only thanks to the sweat on their brow that we can enjoy Battlemaster, and perhaps that should be said more often. (Idk if there's a difference between GM's or the Dev team, so sorry if I said something bad here :) )

songqu88@gmail.com

Dev team handles the...development and support. GMs, at least in the context we're using it here, handle the BT Invasions and special case on Dwilight. I think for the most part they handle story stuff, but also might have some role in maintaining proper atmosphere or something.

Also, the two spheres generally merge, so the Dev team for the most part knows who the story GMs are, or are some of them (Anaris was the Light in 4th Inv, for example)

Anyway, at least that's what I think is the case, basing this just on observations. In case anyone was curious, I'm unaffiliated with either group.

Telrunya

Well The Undead managed to do something, so the next Invasion is probably going to involve the fruits of that.

songqu88@gmail.com

Or Beyond, if that's the way it'll go.

Chenier

Quote from: Antonine on June 08, 2011, 10:05:17 PM
When it comes to GMs I think it should be quality more than anything else. If you can only get two good GMs then that's better than half a dozen bad ones.

To a certain extent. The military challenge is pretty lame when all the enemy forces are controlled by 1 guy. Also, good or bad, they are prone to inactivity after some time. The more you got from the start, the less continuity takes a hit and the more enjoyable fighting them is. Also, I have a hard time to see how one could be "bad", or that most of the previous were "good".

No hard feelings towards them, though, I just feel it's organized extremely poorly.
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Fleugs

I don't think whining about invasions on BT are justified. Wasn't it clear, from the beginning (it used to be the "New World") that it would be a temporary continent? As much as I hated that idea I kept that in my mind: eventually it would sink to the bottom of the ocean.

Which is a shame, because for a very long time I found BT to be the most fun continent of BM.
Ardet nec consumitur.