I agree on that. Though I thought my marshals would have caught on to my general strategy after working under me for so long but clearly they didn't.
Apparently we caught onto some parts of your general strategy but not the parts you wanted.
I asked lords to drop more militia and even told them we'd fully fund them. Only one or two signed up for that. Our armies were moving constantly during the first two months of the war so we didn't have much time to drop militia everywhere.
Well there's your problem. Don't ask. When we needed militia in Sabadell I ordered the lord to deploy 2,000cs of militia. Same with Ammando and now Libbido.
As for the island, FR hit us when we didn't have any militia in the island. We cleared them fast and dropped 2k militia there. The lord didn't want to drop more and FR didn't really get to attack the island again after their first attack so it was pointless to invest more in a well defended island.
Evidently not that well defended because Asylon hit us there shortly after.
I don't know why you would let Niselur even march as far as Sabadell but during my time we didn't have to invest too heavily on militia.
I didn't let them, they outmaneuvered us thanks to an exploit as I've already mentioned. It was obvious they'd eventually target Sabadell once the rest of the north was wrecked. It would definitely have helped to plan ahead for that. Better yet would have been to put militia in Zereth even earlier.
Niselur deployed 5,000cs of militia in Gaston Farms after their joint attack with Asylon. Those extra troops have made invasions impossible.
About Yggdrazhuul and Yggdramir... why on earth would I waste time and gold on those two? Do we have enemies coming from that side? No. If I wanted to drop militia, I would have probably dropped them in Zereth and possibly Sabadell like you said and keep a small army either Sabadell or Zereth to stop Niselur.
Niselur's sent troops that way multiple times including on your watch. That's three rural regions they can plow right through.
Why are you even talking about wasting gold? We had unlimited gold at the time. Rural regions on the other hand were not unlimited and they got wasted left and right.
You mean judge?
Yes
Now I understand why you failed so miserably. You don't even know how to calculate how much time you need.
If you're going to be an ass about this then we're done talking, permanently.
Let me point it out to you. The difference isn't just three turns. If we attacked Walefishire, we would have been only 4 turns away from reaching our capital(since it takes 2 turns to travel from Duil to EO). But because you made people travel all the way to Itaufield through Kybcyell, it took 11 turns instead. We were in Dunnbrook and from there you made people travel Elets-Kybcyell-Itaufield-Shuberstone-Dunnbrook-Knyazes(2 turns)-Duil(2 tuns)-EO-Eidulb. It isn't a one way trip :p
7 turns is 3.5 days. That is enough time to burn a region or two to the ground with 10k CS.
At what point are you claiming Niselur's forces first appeared? As near as I can tell you're claiming they attacked while we were in Elets and when ideally we would have been in Walefshire. I'm reasonably certain they showed up while we were in Itaufield which is why we only looted for a day. If that's the case the travel time isn't Elets-Kybcyell-Itaufield-Shuberstone-Dunnbrook-Knyazes. It's just Itaufield-shuberston-Dunbrook-Knyazes. Those are the travel times I was quoting before, how long to return from Itaufield when we see learn the enemy force has arrived.
Even if we do assume your time of departure is correct, the 3.5 days of extra looting is still wrong because it assumes the returning army is what drove off Niselur. As I've already said the relief forces weren't what drove off Niselur. They were driven out by peasant militias and Karibash. They pulled back roughly when my army arrived in Eidulb for a refit. By your counter that's about 11 turns of total looting. So lets assume we return to Eidulb in 4 turns like you've said. Lets say we manage to refit everyone and head back to EO in a single turn. It takes four turns to get from the EO to Gelene Outskirts. That's a total of 9 turns before we arrive to intervene. That cuts back their pillaging time by a single day and that's with a generous time frame for refitting.
In any case I'm not entirely convinced you wouldn't have just had us spend that extra time finishing off Walefshire. We certainly couldn't have driven it rogue in a single day. Your track record up to that point had been to destroy our target at the expense of whatever regions might be getting looted at the time.
I had my character paused at least a month before this :p If Banker didn't do his job, you guys should have removed the banker. When I was there I spoke to him multiple times and he did his job just fine.
I don't know what to tell you except that by the time I was in charge he was reduced to just lamenting how soon we'll be out of food. At any rate, that proves my point about the banker being most at fault. It's not the general's job to babysit the banker.
I did my job. I won a bunch of battles. I stopped a huge surprise attack. I sent raiding parties when I could. That whole time a third of my forces were constantly having to retake regions that had been starved rogue.
I do regret not removing Sergio though. That was my plan before the war started. Never had a chance to actually do it.
He does seem to be quiet most of the time. I was the one who ended up convincing Morek to help and I got Corsanctum back into it after they'd been away for so long. I have no idea if he ever spoke to either of them.