Author Topic: Tournaments, Pt. 4: Allow for More than Just Cash Prizes  (Read 2976 times)

Wolfsong

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Title: Tournaments, Pt. 4: Allow for More than Just Cash Prizes

Summary:

Allow items to be put up as part of the grand prize in addition to the cash prizes already awarded for the winner of the melee and joust.

Details:

- in addition to cash prizes, allow for items (weapons, armor, scrolls, jewelry) to be put up as additional grand prizes
- this will not replace cash prizes, but be in addition to cash prizes
- this will only pertain to the grand prize of a each part of the tournament, not to second or third place
- customizable: you decide which part of the tournament (joust or melee, if applicable) the additional grand prize goes to, so you could have unique weapons AND gold paid out to the winner of the joust, while the melee winner only gets cash, or vice versa, or have a sword as a grand prize in the melee, and armor or a lance in the joust.
- item has to be in the possession of the one hosting the tournament
- item damage freezes during the tournament, but does not reset - if a helmet is offered at 32%, it goes to the victor at 32%.

Benefits:

- allows for more meaningful victories in tournaments; instead of just getting a cash payout, you could acquire weapons or armor that would display later in battles, etc., and have a history behind them beside just "I paid some peasant for it."

Possible Exploits:

- none