Author Topic: What prevents game to be competitive... i.e. to be a game.  (Read 29585 times)

Lacedaemon

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  • Amyclas, Belarus, Aigre Valens
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I think nobles need to be more killable. The number one cause of a noble "leaving" is still pausing or inactivity rather than killed in action. Higher mortality would surely lead to more volatile politics and !fun!. Perhaps allowing executions without banning might help.