Author Topic: What prevents game to be competitive... i.e. to be a game.  (Read 29521 times)

vonGenf

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The general idea is the same though - the army command structure is very convoluted, and is not conducive to new players figuring out what's going on.

The army structure can be convoluted, but it does not need to be. There is nothing preventing an extremely straightforward setup of working.
After all it's a roleplaying game.