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Upgraded Marshal and Vice-Marshal Formations

Started by T0mislav, March 24, 2014, 07:10:39 PM

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Ketchum

You know I have always consider Infantry Charge and Infantry Wall as similar to Phalanx formation of Sparta in Spartan army. In a way, as General, Marshal and Vice Marshal, I am happy there will be more new improvements coming for them to utilize in battles. Otherwise the battles will be decided simply on massive force of Combat Strength alone. A good General, Marshal and Vice Marshal can utilize the Terrain(The Region Type, we cannot have Cavalry running around in Mountainside do we?  :P ) as well, so I hope Terrain does come into play at some points, together with the army strategy and their control over the army.
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
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