Author Topic: Make HP more meaningful  (Read 3845 times)

Eirikr

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Re: Make HP more meaningful
« Topic Start: April 25, 2014, 09:39:50 PM »
For example, Judges lose H/P points when they torture or steal gold from prisoners. They must keep a certain base amount of H/P if they want to keep running in the elections, so this keeps a check on how much they can do that in places where they are elected. It also affects their unit size.

I'm a fan of the infamy idea. H/P currently is too linear in time. It basically just tells you the character is old. An separate infamy score would tell you more.

Thanks.

I was heading where Indirik went; some actions could obviously impact that number, others cause problems because they're used for other things already. It'd just involve more tweaks.