Author Topic: Having your character be a member of your family is IC, and inevitable.  (Read 12102 times)

Ketchum

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Well, it is understandable that your character is a part of family, and it is logical that a person from respected family would get elected/appointed without much effort.

However, try to look at this from the other side. I am relatively new player and when I just came, I saw (and participated myself) a lot of elections where member of young unknown family would be very vocal and trying to run a nice campaign, but the title would go to a character from old family, who barely wrote a message. It is quite meh from the new players point (why the !@#$ should I ever try campaigning, if old player will get the title anyways).
Trying to view this from objective point of view.

Does this mean we need to enforce Campaign on those who running for election? Where the candidate need to write a speech(long or short does not matter)? That would solve the silent candidate thing at least.
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Won as Villager(3). Won as Seer(1). Won as Wolf(3).
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Jens Namtrah

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How about simply trying to instill in the playerbase the idea,

"I will favor the newer, more active player unless an older player actively does a better job of convincing me and the realm they should have it"

The issue isn't one that can be enforced with rules or game mechanics. It needs a change in the way players think. "Trusting older players they've known a long time" has gone way, way, way overboard, to the point where new players just say "!@#$ it" and quit after a few months.


Chamberlain

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Actually knowing the situation here helps a lot.

An already landed character was taking on an unlanded knight.

Neither campaigned and to my mind the knight who was unlanded won as she was unlanded...

The realm this happened in has a realatively young player base with only a handful of long term players who may or may not know the Driscolls by meeting or reputation, the argument that this was cliquiness is just wrong... at least to my mind anyway. 

It's sad that someone can sour a knights success with OOC bile which is unwarranted and without foundation - and as Ketchum says, the secondary issue comes from the fact that the player vented his suspicions OOC so Gloria was unable to answer IC why she was the right choice etc. 

Chenier

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I've ran campaigns where almost all letters were sent in private. Sometimes, it's best to have targeted speeches.

When you've been in a realm and go about and send a nice long campaign message about all the nice things you've done, it really looks a lot like bragging to a lot of people. Feels like it to when sending it.

Oftentimes, I've also seen new players sink themselves with their campaigning. They could have limited themselves to one short message to announce their candidacy and won, but instead tried too hard, and thus failed.
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flames

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So, flames, if you are active and are fun to interact with you will start achieving your character's goals soon enough. If you're doing your best but being absolutely ignored - emigrate. That's the best advice I can come up with.
I myself am not that new anymore and I recieved some titles, and all is ok for me. I just pointed out the fact that it is a bit discouraging when someone who made no effort to campaign wins against a person who actually worked on it. And maybe a new player would decide not emigrate, but leave the game. I don't think any strict rules should be made about this, but if pleyers would support political discussions who knows - maybe we would have more interesting power struggles. Sometimes it looks like people are too afraid to elect unreliable character - but come one, this is a game.

Chenier

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I myself am not that new anymore and I recieved some titles, and all is ok for me. I just pointed out the fact that it is a bit discouraging when someone who made no effort to campaign wins against a person who actually worked on it. And maybe a new player would decide not emigrate, but leave the game. I don't think any strict rules should be made about this, but if pleyers would support political discussions who knows - maybe we would have more interesting power struggles. Sometimes it looks like people are too afraid to elect unreliable character - but come one, this is a game.

It is indeed a game, but unlike most games, there's no reset 20 minutes later.
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Constantine

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I myself am not that new anymore and I recieved some titles, and all is ok for me. I just pointed out the fact that it is a bit discouraging when someone who made no effort to campaign wins against a person who actually worked on it. And maybe a new player would decide not emigrate, but leave the game. I don't think any strict rules should be made about this, but if pleyers would support political discussions who knows - maybe we would have more interesting power struggles. Sometimes it looks like people are too afraid to elect unreliable character - but come one, this is a game.
That's fair enough.
I just meant to say that being a new face is rarely an asset. I've worked for RL months to receive my first title and I enjoyed every moment of it. But even if I was passed on that appointment, I still wouldn't feel like everything was in vain because I've made quite a few friends and even ill-wishers in the process. And that's the most exciting part.
In BM you rely heavily on interpersonal relations for promotions. Just like in real life feudal societies. And even if you've got them, it is a slow game and it can take a while before opportunity appears (or you make it appear ;)).
In short, I wouldn't worry if my characters are promoted too slowly or not promoted at all as long as there is ample interaction and roleplay. If someone's being plainly ignored - that's actually problematic and should be brought to attention.

Jens Namtrah

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Quote
Sometimes it looks like people are too afraid to elect unreliable character - but come one, this is a game.

This. Seriously.

First of all, "unreliable" and "new" are hardly the same. There's not much a single character can to completely disrupt a realm. Those things you CAN do take players who are experienced in the intricacies of the game, and have built up relationships. Not new players.

New players might be tempted to click on some of those shiny buttons, but they'll soon find out that the realm has ways to retaliate and protect itself.

In the meantime, "disruption" means something interesting is actually going on. So new players are seeing some "history" made first hand, instead of sitting in a dead realm & leaving out of boredom.

Kai

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There is a fundamental difference when a "family member" is the same player. IRL a family member is an independent individual, and while cronyism exists, it does not compare at all to knowing that you are appointing the same actual person to a position. Therefore, OOC criticisms are inevitable and, to some extent, legitimate.

Jens Namtrah

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There is a fundamental difference when a "family member" is the same player. IRL a family member is an independent individual, and while cronyism exists, it does not compare at all to knowing that you are appointing the same actual person to a position. Therefore, OOC criticisms are inevitable and, to some extent, legitimate.

And all the more so if the character hasn't been role-played at all. If players want to use their family name as a reason to get ahead, that's perfectly reasonable, but they should at least be expected to role play using their family name to get ahead.

Kai

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It wouldn't be a problem at all if all positions were relatively even in effort:$$$/glory/power ratio. For example, I don't care at all if someone uses their family name to become a General or Marshal, because it's a difficult role. But someone who gets parachuted into the Duke seat has more power than the King, thousands of gold per week, is practically unimpeachable, and doesn't have to do anything.

De-Legro

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It wouldn't be a problem at all if all positions were relatively even in effort:$$$/glory/power ratio. For example, I don't care at all if someone uses their family name to become a General or Marshal, because it's a difficult role. But someone who gets parachuted into the Duke seat has more power than the King, thousands of gold per week, is practically unimpeachable, and doesn't have to do anything.

Which oddly enough is why people often elect those of renown families, since you can have some level of expectation that they may perform their duties well instead. If there is a family running around that is well known for dedication to the realm, for able management and generously to the realm in times of need, then if a scion of the family is around there are reasonable arguments for their appointment in some situations.

Remember too that not everyone engages in realm level conversations, that doesn't mean they are doing nothing, they may simply prefer private conversations with those that they think can help their ambitions.
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Kai

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The ratio of the amount of destruction and the amount of good that can be caused by a Duke is so lopsided that I cannot help but think that these assurances mainly point towards the former.

Chenier

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It wouldn't be a problem at all if all positions were relatively even in effort:$$$/glory/power ratio. For example, I don't care at all if someone uses their family name to become a General or Marshal, because it's a difficult role. But someone who gets parachuted into the Duke seat has more power than the King, thousands of gold per week, is practically unimpeachable, and doesn't have to do anything.

So think about it: do you really want to give that kind of power to someone you don't absolutely trust?

A duke can screw a realm up real hard, real easy. Usually, you want to make sure they have vested interests in the realm.
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Kai

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For reasons including those I stated above, I think that the Duke position is currently the worst in the game. I wouldn't be surprised if this entire thread originated from someone complaining about a Duke appointment. The power:effort ratio of the position is like an order of magnitude higher than any other.