It propose a review of the current character classes. This is not meant to a wish list for how to improve character classes, because frankly while many classes probably need it, there is simply not the man hours available to do so at this time. Instead I propose to look at each class in detail, and determine if is serves both a unique purpose in the game, fits in to the game world and perhaps more importantly is useful and fun. Suggestions and discussion about the main class/sub class system are also welcome.
To start things off lets start with the default class, the warrior.