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Another Dead Hero

Started by Indirik, December 04, 2014, 06:49:15 PM

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Vita`

#45
If you pay attention to the battle at the end, Sandalak's archers were beginning to panic because of lack of infantry cover. But it's not a simple yes/no calculation, it's one that factors in various unit-specific stats.

Round 9:
With no infantry cover left, Evergreen Bows (3) panic and retreat.
With no infantry cover left, Proelium Dominus Guards (9) panic and retreat.

Round 10:
With no infantry cover left, Hail of the White Doe (5) panic and retreat.

Last round(12):
With no infantry cover left, Fern Leroux (4) panic and retreat.

Ossan

Ah I didn't notice that no, has it been changed recently? Barca's last battle was lost because we massacred their infantry and then all the units charged out to attack the archers which just slaughtered them. It was really dumb.
Taselak is Best-elak.

Xavax, to be taken all day erry' day.

Vita`

#47
The battle code is quite legacy and so is touched gingerly/rarely. That bit of code definitely predates Barca's last battle.

What you saw there was most likely related to fortifications (though could be unit settings). Roughly, fortifications encourage a unit holding on walls. The bigger the fortification level, the longer they will hold before moving out of the fortification. Settings like murderous, aggressive, normal, defensive, evasive affect it as well. Also, some more advanced marshal formations. Digging in is a primitive-form of fortification, so occurs too.

There are some checks for various units in front of them before moving forward. For them to move forward, they aren't seeing units to attack, so are moving forward to find units to attack.

So since Barca only had townsland fortifications, it had less 'wait time' before moving forward. Obviously its been too long now to know whether unit settings played a role at all.

In terms of the Taselak battle, higher fortifications, so more sitting on fortifications. Still, both the first and second battle saw units move out of fortification while others stayed because I suspect they were on aggressive unit stance, not defensive. In terms of the MI/Archers behind fortifications, if they have enemy in-range I don't think they will leave their position. Fortifications do reduce ranged damage. Compare the top section of ranged hits damage compared to the final casualties/hits at the end of the round and you'll notice them reduced due to fortifications. You'll also notice Sandalak was on skirmish settings, which reduced its own ranged casualties.

Ossan

Taselak is Best-elak.

Xavax, to be taken all day erry' day.