Author Topic: Retention Revisited  (Read 138208 times)

Bedwyr

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Re: Retention Revisited
« Reply #30: June 21, 2011, 10:06:36 PM »
The values of shared realm taxes for gameplay purposes has been preached on these forums, though. Unmedieval, but not completely unfun. I like it being a possibility to debate within realms.

It's also much closer to how the game used to work.  I have been and still am bitterly opposed to the current tax system because intrigue possibilities and reality aside, it makes it much much much more difficult to get gold to new people and keep everyone in the realm at a reasonable level of gold when your regions are taking any damage, which I have seen leading to people leaving the game and is frankly just not fun.
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here!"